I spent the evening toying with some C++ in terms of bool casting and flipping, along with some 32 vs. 64 bit comparisons. Here’s what it looks like:
Game Tools Progression
So today was spent working on a Windows Form tool that would output gameplay settings for tweaking before finally setting them in stone in a build. ( Don’t want consumer access to these settings. ) Screenshots were taken over the course of the day, and while it is not finished yet, it is closer to complete than started.
Setting Up Shop
So tonight, I’ve spent the last two hours setting up a version control and backup server. its been a while since I’ve done this so I’ll be interested to see how it holds up.
Already had an old 80gig HD decided not to play
The plan is RAID1 with three drives for the repo, with boot and swap in RAID1 over the two larger drives. While I like IT, I am far from trained in it and have no idea of the benefits outside of redundency. Which was the focus of this exercise anyway.
6 Weeks till D-Day, Shane ships out to the states with Blastronauts in tow. I have my schedule, and this is Day 1
- Also, I know it’s a default theme – Ill purdy it up over the weekend.



